Large City: Brör Vrove̜ Hadfow

Brör Vrove̜ Hadfow

Brör Vrove̜ Hadfow
Example Wood Elf architecture.
StateIrus
ProvenceVrǟmnde̜wi̽fto Diocese
Sub ProvenceMbansyǟ Parish
RegionPíës-kègê Woods
Founded1310
Community LeaderLord Khrizszih
Area141 km2 (56 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation6196 m (20328 ft)
Average Yearly Precipitation226 cm/y (88 in/y)
Population33546
Population Density237 people per km2 (599 people per mi2)
Town AuraAbjuration
Naming
Native nameBrör Vrove̜ Hadfow
Pronunciation/bro˞r/ /ˈvrove̜/
Direct Translation[extreme; intense; severe; radical] [challenge]
Translation[Not Yet Translated]

Brör Vrove̜ Hadfow (/bro˞r/ /ˈvrove̜/ [extreme; intense; severe; radical] [challenge]) is a subtropical Large City located in Mbansyǟ Parish, Vrǟmnde̜wi̽fto Diocese, within the Irus.

The name Brör Vrove̜ Hadfow is derived from the Sylvin language, as Brör Vrove̜ Hadfow was founded by Khrizszih, who was culturaly Wood Elf.

Climate

Brör Vrove̜ Hadfow has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 10°C (50°F). Brör Vrove̜ Hadfow receives an average of 226 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Brör Vrove̜ Hadfow covers an area of nearly 141 km2 (56 mi2), and an average elevation of 6196 m (20328 ft) above sea level.

Overview

Brör Vrove̜ Hadfow was founded durring the early 14th century in spring of the year 1310, by Khrizszih. The establishment of Brör Vrove̜ Hadfow suffered from many setbacks, delays, and obsticles, most notably a group of Brör Vrove̜ Hadfow which required millitary assistance exterminate before the community could finish being built.

Brör Vrove̜ Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Brör Vrove̜ Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Brör Vrove̜ Hadfow is buildings have been located at convienant points along the lake Brör Vrove̜ Hadfow was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the crampt paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Brör Vrove̜ Hadfow's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

A look around Brör Vrove̜ Hadfow gives you a feeling of distrust and paranoia. Also greed. The locals seem to be very much into scholastic pursuits, based on the hushed, murmured conversations you hear at least. Everyone in Brör Vrove̜ Hadfow acts like they have discovered something wondrous, and are worried they will endure some horrible fate so another can take what they’ve discovered for themselves.

Civic Infrastructure

Brör Vrove̜ Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Brör Vrove̜ Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Brör Vrove̜ Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Brör Vrove̜ Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Brör Vrove̜ Hadfow's parks.

Brör Vrove̜ Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Brör Vrove̜ Hadfow.

Brör Vrove̜ Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Brör Vrove̜ Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Brör Vrove̜ Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Brör Vrove̜ Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Brör Vrove̜ Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Brör Vrove̜ Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Brör Vrove̜ Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Brör Vrove̜ Hadfow's public wards, blessings, and other arcane systems.

Brör Vrove̜ Hadfow has an Millitary Academy which trains military officers and specilists.

Brör Vrove̜ Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Brör Vrove̜ Hadfow's grid is powered by a boiler and turbine based power plant.

Brör Vrove̜ Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Brör Vrove̜ Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Brör Vrove̜ Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Brör Vrove̜ Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Brör Vrove̜ Hadfow's natural decorations nor waterways.

Brör Vrove̜ Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Brör Vrove̜ Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Brör Vrove̜ Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Brör Vrove̜ Hadfow's garrison was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Brör Vrove̜ Hadfow sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Beetle, Giant Stag near Brör Vrove̜ Hadfow are known to be a mutant strain of the creature.

Brör Vrove̜ Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Illusion energies of tier 3 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 66
  • Farmers: 90
  • Farm Laborer: 197
  • Hunters: 134
  • Milk Maids: 90
  • Ranchers: 45
  • Ranch Hands: 100
  • Shepherds: 83
    • Farmland: 136867 m2
    • Cattle and Similar Creatures: 8386
    • Poultry: 100638
    • Swine: 6709
    • Sheep: 335
    • Goats: 67
    • Horses, Mounts, and Beasts of Burden: 3354

Craftsmen

  • Arms and Toolmakers: 67
  • Blacksmiths: 74
  • Bookbinders: 43
  • Buckle-makers: 44
  • Cabinetmakers: 76
  • Candlemakers: 111
  • Carpenters: 117
  • Clothmakers: 88
  • Coach and Harness Makers: 36
  • Coopers: 83
  • Copper, Brass, Tin, Zinc, and Lead Workers: 48
  • Copyists: 31
  • Cutlers: 28
  • Fabricworkers: 76
  • Farrier: 216
  • Furriers: 22
  • Glassworkers: 115
  • Gunsmiths: 70
  • Harness-Makers: 32
  • Hatters: 63
  • Hosiery Workers: 23
  • Jewelers: 39
  • Leatherwrights: 90
  • Locksmiths: 34
  • Matchstick makers: 52
  • Musical Instrument Makers: 47
  • Painters, Structures and Fixtures: 41
  • Paper Workers: 49
  • Plasterers: 43
  • Pursemakers: 55
  • Roofers: 35
  • Ropemakers: 33
  • Rugmakers: 32
  • Saddlers: 62
  • Scabbardmakers: 70
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 22
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 32
  • Soap and Tallow Workers: 121
  • Tailors: 181
  • Tanners: 43
  • Upholsterers: 52
  • Watchmakers: 45
  • Weavers: 101
  • Whitesmiths: 26

Merchants

  • Adventuring Goods Retellers: 23
  • Arcana Sellers: 22
  • Beer-Sellers: 45
  • Booksellers: 52
  • Butchers: 90
  • Chandlers: 79
  • Chicken Butchers: 87
  • Entrepreneurs: 35
  • Fine Clothiers: 81
  • Fishmongers: 88
  • Florists: 20
  • Potion Sellers: 57
  • Resellers: 139
  • Spice Merchants: 44
  • Wine-sellers: 68
  • Wheelwright: 53
  • Woodsellers: 32

Service workers

  • Bakers: 197
  • Barbers: 163
  • Coachmen: 45
  • Cooks: 145
  • Doctors: 73
  • Gamekeepers: 54
  • Grooms: 28
  • Hairdressers: 129
  • Healers: 91
  • Housekeepers: 95
  • Housemaids: 223
  • House Stewards: 101
  • Inns: 31
  • Laundry maids: 60
  • Maidservants: 119
  • Nursery Maids: 60
  • Pastrycooks: 108
  • Restaurateur: 152
  • Tavern Keepers: 152

Specialized Laborer

  • Ashworkers: 45
  • Bleachers: 30
  • Chemical Workers: 19
  • Coal Heavers: 64
  • In-Town Couriers: 79
  • Long Haul Couriers: 83
  • Dockyard Workers: 64
  • Gas Workers: 16
  • Hay Merchants: 28
  • Leech Collectors: 87
  • Millers: 79
  • Miners: 72
  • Oilmen and Polishers: 54
  • Postmen: 72
  • Pure Finder: 44
  • Skinners: 98
  • Sugar Refiners: 19
  • Tosher: 50
  • Warehousemen: 115
  • Watercarriers: 67
  • Watermen, Bargemen, etc.: 93

Skilled Laborers

  • Accountants: 45
  • Alchemist: 52
  • Clerk: 67
  • Dentists: 33
  • Educators: 94
  • Engineers: 45
  • Gardeners: 32
  • Mages: 24
  • Plumbers: 35
  • Pharmacist: 39
  • Professors: 14
  • Scientists: 24
  • Wizards: 14

Civil Servants

  • Adventurers: 32
  • Bankers: 45
  • Civil Clerks: 74
  • Civic Iudex: 36
  • Consultants: 22
  • Exorcist: 79
  • Fixers: 39
  • Kami Clerk: 67
  • Landlords: 62
  • Lawyers: 42
  • Legend Keepers: 59
  • Militia Officers: 239
  • Monks, Monastic: 104
  • Monks, Civic: 98
  • Historian, Oral: 76
  • Historian, Textual: 38
  • Policemen, Sheriffs, etc.: 76
  • Priests: 152
  • Rangers: 43
  • Rat Catchers: 51
  • Scholars: 53
  • Spiritualist: 63
  • Slayers: 18
  • Storytellers: 117
  • Military Officers: 134

Cottage Industries

  • Brewers: 98
  • Comfort Services: 124
  • Enchanters: 36
  • Herbalists: 38
  • Jaminators: 119
  • Needleworkers: 104
  • Potters: 58
  • Preserve Makers: 108
  • Quilters: 49
  • Seamsters: 197
  • Spinners: 111
  • Tinker: 37
  • Weaver: 79

Artists

  • Actors: 36
  • Architects: 13
  • Bards: 53
  • Costumers: 20
  • Dancers: 38
  • Drafters: 21
  • Engravers: 27
  • Fine Furniture Carpenters: 16
  • Glaziers: 33
  • Inlayers: 31
  • Musicians: 111
  • Painters, Art: 17
  • Playwrights: 36
  • Sculptors, Art: 29
  • Wood Carvers: 134
  • Writers: 108

Produce Industries

  • Butter Churners: 115
  • Canners: 95
  • Cheesmakers: 108
  • Ice Merchants: 14
  • Millers: 78
  • Picklers: 54
  • Smokers: 41
  • Stockmakers: 38
  • Tobacconists: 50
  • Tallowmakers: 76

12780 of Brör Vrove̜ Hadfow's population work within a Foundational Occupation.

19425 of Brör Vrove̜ Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1341 (4%) are noncontributers.

Points of Interest

Brör Vrove̜ Hadfow is a major trade hub, connecting several important cities or resource production areas. It’s probably at an important river juncture, ancient crossroads, or occupying the only safe path through some perilous wilderness. Its position may be important enough that it can survive on trade alone, despite being unable to feed itself with the surrounding land. Such hubs are usually heavily garrisoned by the lord who profits from their tariffs and taxes.

Brör Vrove̜ Hadfow is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the early 2nd century Brör Vrove̜ Hadfow was struck by a devistating earthquake. The quake brought ruin to Brör Vrove̜ Hadfow, which lost 156 people, 360 livestock, and 90 buildings in the earthquake. The day of the quake is remembered by many as Ill Tides's Day.

History